Vertical Drop Heroes HD Wiki
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Abilities
Name Charges Effect
Arrow 9 Fires a single arrow in an arc, allowing you to damage enemies from a distance.
Boomerang 1 Throws a bladed boomerang that returns to you after it hits an enemy, replenishing its charge if you catch it. Does NOT return if used against Bosses.
Call Hero 1 Summons a random hero to your side: either a Paladin, Barbarian, Thief, Elf Archer or Wizard will be summoned.
Daggers 9 Throws a dagger in both directions, each one dealing 50% of your damage.
Fast Strike 7 Immediatly moves to and strikes a random visible ennemy.
Fire Trap 5 Drops a trap that will explode after 3 seconds when triggered, dealing 200% damage to all near by units, including allys.
Fireball 5 Fires a flaming missile that leaves a trail of fire in its wake.
Ice Bolt 6 Fires a shard that penetrates blocks and freezes enemies for up to 2 seconds.
Lightning 3 Fires a chain lightning that leaps from enemy to enemy. Any water touched by the lightning is also electrified.
Magic Blades 5 Summons three magic swords that rotates around your hero.
Magic Missile 5 Fires three Magic Missiles, each one dealing 50% of your damage, that homes onto ennemies after a short distance.
Plague 5 Fires three Plague Swarms. Enemies that are hit will fire additional Plague Swarms in random directions.
Polymorph 6 Turn the first enemy the spell hits into a flying sheep. Killing a sheep does not remove pacifism orbs, but does make you a terrible person.
Reload 5 Reloads your Musket Gun with another 6 bullets.
Shield 6 Protects your hero with a magical shield that reduces damage by 50% for 3 seconds.
Stomp 4 Kicks a small shockwave directly below your hero, breaking blocks (including Chests and Spikes!) and hitting enemies.
Swap 9 Immediately swap places with a random visible enemy.
Triple Shot 6 Fires three arrows in an arc, allowing you to hit multiples enemies at range
Powers
Name Charges Effect
Clones 2 Creates 3 clones of yourself, with 1 HP each. Clones move and jump randomly.
Confusion 3 Turn all visible enemies against each other.
Death Puppet 4 Summons a Puppet fires 12 homing bolts, each dealing 25% of your damage, the next 3 times you are hit.
Dwarf Turret 2 Drops a dwarf operating a minigun turret. Fires a lot of bullets very quickly, but loses HP with every shot and explodes when killed.
Force Blast 3 Kicks multiple shockwaves that breaks blocks belows you and damages enemies.
Golem Shift 1-2 Turns your hero into a golem for 10 seconds, slower and heaver but able to break blocks by standing on them and takes 25% less damage.
Ice Age 2 Freezes visible enemies for up to 5 seconds and rains giant Ice Shards on your enemies.
Mega Jump 5 Jump much higher into the air, breaking blocks and injuring enemies to the front, back and upwards.
Midas Touch 3 Creates 13 gold hands that expand in a ring, making coins if they hit enemues and turning normal blocks into unstable golden blocks.
Omnislash 3 Rapidly teleports to and hits multiple visible enemies in a short time.
Open All 1-2 Unlocks and opens every crate, chest, door and cage within a large radius of your hero, without consuming any keys.
Raise dead 2 Summons four Skeletons on random visible tiles.
Recovery 2 Rapidly regenerates HP until your hero is back at full health
Red Dragon 2 Summons a Red Dragon! The dragon also consumes any pickup it touches, and is killed if it hits a Guardian or collects 15 pickups.
Sanctuary 5 Creates an area that destroys all hostile projectiles and injures enemies within its radius. Lasts for 7 seconds.
Sandworms 3 Summons 2 sandworms that appear on both sides of the screen in an arc, devouring everything in their path... including allies.
Shadow 2 Her becomes immune to attacks for 3 seconds; killing enemies in melee extends the Shadow's duration by 2 seconds.
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